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V_ray
V_ray













v_ray

  • macOS: V-Ray render processes that run in emulation mode on Apple M1 systems no longer fight over the render license with render processes running in native mode at the same time.
  • macOS: The Intel Open Image denoiser engine is updated to its latest version and now works on Apple M1 devices.
  • Chaos License Server updated to version 5.5.5.
  • An issue causing the asset preview to fail in specific situations is resolved.
  • The GPU Light Cache preview is no longer missing when the rendered image is bigger than 4040 pixels squared.
  • The method is enabled by default for both new and old projects

    v_ray v_ray

    This is a new method for adapting the render bucket size for optimal utilization. Adaptive Bucket Splitting is implemented.V-Ray Swarm is updated to version 1.4.7.















    V_ray